COGT 2443 Animation & Rendering with 3ds Max

This course introduces Autodesk 3ds Max software principles and features for a variety of film, television, game, architectural, and industrial applications. Students will learn and use tools for 3D modeling, animation, rendering, dynamics, and compositing related to fields of game development, visual effects, architecture, design, engineering, and visualization. Topics will include standard and extended primitives models, default objects, mesh models, splines, materials and maps, lights and cameras, animation basics, and particle systems.


3 Credits


COGT 2114 - Must be completed prior to taking this course.

Lecture Hours


Lab Hours